Dumke

Client and Server Patch Notes 2.2.5 04/12/2020

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Happy Festive Season

 

 

 

French and Spanish Patch Videos

 

 

Major Features

 

 

  • Replaced Quest Textures for NEW QUEST and QUEST COMPLETE
  • Changed font used by Client

 

  • Major Launcher Changes
    • Restructured the entire backend of the launcher
      • Speeds should be incredibly quicker
      • It can now self repair missing or corrupt files
      • More verbose logging for error handling
      • Now told exactly what it's doing for more transparency
      • Added language options for English, Taiwanese, Portuguese, Spanish and Korean
        •      French pending.
      • Added a redist folder with all required software needed for the launcher and game to run.
      • Added two batch programs to the client to automatically swap compatibility to windows 7 for people who are still using windows 7 and one to set administrator for client and launcher.

                        
                       Please redownload the client from here to get this patch

 

If you are running 32bit windows, you need to extract this to your launcher directory

32Bit Windows Launcher

 

 

  • Translation Tool has finished development! finally.
    • With this Patch we'll be adding Taiwanese and Korean back to the game, as well as adding Portuguese and Spanish.
      • We'll put up applications for people who might want to contribute to these soon.

    

  • Christmas Event added to:
    • Karin Village
    • Kokkara Village
    • Bee Village
    • Snail Village
    • Buu Memorial
    • Dende's Lookout
       
  • Snowy Grass, Falling Snow, and Christmas Carols also added
  • Added Santa Mob
  • Added Santa Muten Roshi
  • Added Sleigh Vehicle
  • Christmas Tree of Might Turles Mob

   

  • New Event coin added with Christmas Event.
  • Added Two new reoccurring events (Fish, and Fairy)

 

  • Added new richness Items:
    • Bardock Multiverse
    • SSJ4 Gogeta Wig    
    • SSJ4 Gogeta Wig (Copies Hair Color)
    • SSj4 Gogeta Body (Copies Hair Color)
    • SSj4 Gogeta Body
    • GT Vegeta Costume
    • EoZ Goku Dogi
    • EoZ Vegeta Dogi
    • Future Gohan Dogi
    • Prince Vegeta Costume
    • GT Goku Dogi
    • Trunks Cell Costume
    • Trunks Z!Broly Ripped Jacket
    • Kefla Costume
    • Mihawk Costume and Sword
    • Saiyaman Undershirt Dogi (Fixed)
    • Turles Dogi
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  • Change cost of Salon (Max 700K at LV75)

 

  • Training Points are now much more rapid. 
    •  100 seconds per point instead of 900 seconds.

        

  • Added more budokai times 
    • (was added in a previous match, but listed here)

 

  • Mobs will no longer follow you up vertical inclines and will respect the Y Axis.
    • Such case as mobs appearing on the lookout.

        

  • Added Text Effects to almost all Text in game
  • Added new font to the game

    

  • Chat Item Linking is coming!
    • Preliminary Implementation has begun on this feature.
      • This will allow you to link an item directly in chat for someone else to view it.  

 

  • Pets have received more work, and are nearing completion.

    

  • New Donation Information
    •  For those that wish to use PayPal to donate, we have a new payment processor, Kofi.
    •  You can find that under "Donate" -> "Ko-fi" in our Forum Navigation menu.
    • This is preferred over using Patreon as you don't need have a subscription and it's a one off payment.

        

  •     Human Chat bubble color, now matches the other races color theme
  •     Preliminary code done for original scouter UI
  •     New Interaction camera with NPCs.

        

  •     Add Event Reward Command for GMs (grants everyone in a certain radius of the GM rewards) 
    •     no more fighting over drops, you show up at an event, and participate, you get a reward.

 

  • High grade Multi-Gamble Capsules now have a guaranteed minimum of 2 items.

 

Known Issues

 

  • Universe Points are manually allocated currently.
  • Dojo War fails to start correctly.
  • Some TMQ Effects don't show/play
  • Plasma Majin Masterclass Item is still bugged
  • Grand Chef Ball Transformation is still incorrect
  • Glasses and Masks are still incorrect on some children/adults

 

 

Crashes Fixed

 

  • Fixed crash when item is missing
  • Fixed crash with item name is missing 
  • Fix Crash when hovering on certain dropped items
  • Fix crash from "Multiple World Play Concepts of same grade active"
  • Fixed Crash when selecting a mob that doesn't exist visually

 

 

 

bug fixes

 

 

  • Warfog Fix (Map Revealers)
  • TMQ Launch and Landing Cinematics now work correctly
  • Fixed Piccolo Dogi to be sellable/tradable
  • Fix Bounded Drops from UDs
  • Fix Budokai not teleporting again
  • Fix Ranked Battle for Night Battle
  • Fixed odd spamming of logs
  • Potential Fix for Quest Range causing Invalid distance
  • Fixed AuctionHouse isLock error.
  • Fixed Dialog Window for Dragon Scramble
  • Fixed NPC/MOB Transformation command (Mira's completing CC150 in the distant future.)
  • Fixed the bug where Guild, Friend-list and or Ignore-list would desync when swapping channels Finally, wow.
  • Fix Human Adult Female Item Positioning
  • Fixed Animations for flying male humans
  • CC125 Boss now generates Aggro

 

 

 

tweaks

 

 

  • Updated Scramble Times
  • Changed Toon Outline thickness on items
  • Fixed Free camera being affected by World Max Height.
  • World Map Updates
  • Bunch of work on our Tools so we can provide even better content.

 

Skill Changes

  • Crane Hermit: 
    • Crane Discharge:
      •  (With 1 Con now giving 100LP to all classes this skill made crane way too healthy)
        • LV 1 = 14 CON & ENG > 15 CON & ENG
        • LV 2 = 19 CON 20 ENG  >  20 CON & ENG 
        • LV 3 = 26 CON & ENG > 25 CON & ENG
        • LV 4 = 39 CON & ENG > 30 CON & ENG
           
    • Put out the Flames:  
      • Reverted to retail state and increased the heal
        • (Being able to get RP at the beginning of a battle was way too strong)
          • LV 1 = 100 RP > Cures burn
          • LV 2 = 100 RP > Cures burn
          • LV 3 = 100 RP > Cures burn
          • LV 4 = 200 RP > Cures burn
          • LV 1 = 1754 LP > 2754 LP
          • LV 2 = 2246 LP > 3246 LP
          • LV 3 = 2846 LP > 3846 LP
          • LV 4 = 3111 LP > 4222 LP
             
      • Graceful backstab:
        • Removed too much LP vs bosses and needed a tweak
          • LV 1 = -26% Max LP > -23% Max LP
          • LV 2 = -29% Max LP > -26% Max LP
          • LV 3 = -33% Max LP > -29% Max LP

 

  • Tri-Beam Cannon:
    • Increase the effective radius
      • Radius was too small and which made it otherwise not viable for farming compared to other classes.
        • lv 1 = 8 x 8 >  8 x 8
        • lv 2 = 8 x 8 > 12 x 12
        • lv 3 = 8 x 8 > 13 x 13
        • lv 4 = 8 x 8 > 14 x 14
        • lv 5 = 8 x 8 > 15 x 15
        • lv 6 = 8 x 8 > 16 x 16

 

  • Dodon Barrage:
    • Reduced Phy. Def Reduction
      • Reduces way more defense than it says on paper when using Power RP
        • LV 1 = -400  > -400  Phy. Def
        • LV 2 = -700  > -700  Phy. Def
        • LV 3 = -1000 > -850  Phy. Def
        • LV 4 = -1400 > -1000 Phy. Def

 

  • Turtle Hermit: 
    • Clear Mirror Index:
      • Increased duration (Mainly a quality of life change)
        • Duration = 10 minutes > 20 minutes at all levels

 

  • Physical Defense Boost:
    • Sacrificed way too much Eng. Def for very little Phy. Def
      • LV 1 = +179 Phy. Def/-346  Eng. Def > +4%  Phy. Def /-4%  E. Def
      • LV 2 = +326 Phy. Def/-651  Eng. Def > +8%  Phy. Def /-8%  E. Def 
      • LV 3 = +524 Phy. Def/-1048 Eng. Def > +12% P.Def /-12% E. Def

 

  • Spiritual Defense Boost:
    • Sacrificed way too much Phy. Def for very little Eng. Def
      • LV 1 = +179 Eng. Def/-346  Phy. Def > +4%  Eng .Def/-4%  Phy .Def
      • LV 2 = +326 Eng. Def/-651  Phy. Def > +8%  Eng. Def/-8%  Phy. Def 
      • LV 3 = +524 Eng. Def/-1048 Phy. Def > +12% Eng. Def/-12% Phy. Def

 

  • Scatter Shot:
    • Added another level to make it more viable for farming
      • LV 6 = deal 689 + 356% Eng. DMG in a 12M circle around the target.

 

  • Martial Artist:
    • Yield:
      • To add a bit more viability to the skill when used in PVE and PVP situations
        • LV 1 = -10% Max LP > -12% Max LP
        • LV 2 = -14% Max LP > -16% Max LP
        • LV 3 = -18% Max LP > -20% Max LP

 

  • Spirited Roar:
    • FT/SM who use this skill will be more vulnerable to energy damage
      • LV 1 = -5% Eng. Def > -3% Eng. Def 
      • LV 2 = -5% Eng. Def > -4% Eng. Def 
      • LV 3 = -5% Eng. Def > -5% Eng. Def 
      • LV 4 = -5% Eng. Def > -6% Eng. Def 
      • LV 5 = -5% Eng. Def > -7% Eng. Def 
      • LV 6 = -5% Eng. Def > -8% Eng. Def 
      • LV 7 = -5% Eng. Def > -10% Eng. Def 
  • Quick Attack
    • Increased range due to accidently change in previous patch.
      • At all levels Range increased to 18M

 

  • Swordsman: 
    • Scintillation:
      • Was too strong since it was stackable
        • No longer stackable.

 

  • Energy Recovery:
    • You have to invest at least 4 SP, as it was too strong before.
      • LV 1 = 100 RP > 100 RP
      • LV 2 = 100 RP > 100 RP
      • LV 3 = 200 RP > 100 RP
      • LV 4 = 200 RP > 200 RP
      • LV 5 = 300 RP > 200 RP
      • LV 6 = 300 RP > 300 RP

 

  • Burning attack:
    • The burning DOT added to much damage,  so changed back to upfront damage
      • LV 5 = 575 Eng. DMG + 100 burn damage per 2 sec(8 sec max) > 789 + 381% Eng. DMG
        • Increased EP cost = 359 > 591 
           
      • LV 6 = 676 Eng. DMG + 150 burn damage per 2 sec(10 sec max)> 992 + 445% Eng. DMG,
        • Increased EP cost = 411 > 777

 

  • Gravity Break:
    • Tweaked to make Energy type Swordsman equally usable compared to physical
      • Added Knockdown RP to LV 4

 

  • Focus Gravity: 
    • Added Knockdown RP to LV 6

 

  • Flash Slash:
    • To help lower level players
      • All levels skill radius changed to 18m from 4m from LV 1 - 4

 

  • Glaring Slash:
    • Quality of life change
      • Increased RP cooldown at LV 6 from 24 cd to 27 cooldown reduction

 

  • Fighter: 
    • Increase Hit rate Passive:
      • Added another level (to make it the same as the SM variant)
      • LV 5 = 475 Hitrate up from 426 at LV 4
    • Swiftness:
      • To balance out with other buff duration times, cooldown didn't support it's duration.
      • Increased duration from 90 sec to 300 sec but increased cooldown from 240 sec to 480 sec at LV 6.

 

  • Plasma Majin
    • Slowing Drumbeat
      • Not many things will slow cast time especially in PVP.
        • Replaced Cast time increase with cooldown time increase

 

  • Harmonious Drumbeat: 
    • Plasma is an energy based class and will rely more on FOC then it will on DEX
      • Replaced DEX for FOC

 

  • Black Hole Beat: 
    • more range per level increase so they can stay at a range 
      • Increased the range on "All enemies within %m of the target on 32 targets"
        • LV 1  6m > 10m
        • LV 2  6m > 12m
        • LV 3  6m > 14m
        • LV 4  6m > 16m
        • LV 5  6m > 18m

 

  • Burning Rage
    • Buffed duration to 20 mins as the cooldown didn't justify the duration.
    • Changed its duration to 20 mins

 

  • EP Control (Passive)
    • Same passive as Karma Majin
      • Replaced EP Regen to ENG ATK.

 

 

  • Karma Majin:
    • Hesitation:
      • To match the strength of the skill, cooldown time has increased.
        • Increased Cooldown to 3 minute from 1 minute.

 

  • EP Control (Passive): 
    •  Same passive as Plasma Majin
      • Replaced EP Regen to ENG ATK.

 

  • Dark Warrior:
    • Dragons Pledge
      • Duration was 1 min while cooldown was 15 mins, is more effective switched
        • Changed duration to 15 mins and cooldown to 1 min
  • Warrior:
    • Charging Fist:
      • Giving Warrior more gap closer when arm pull is on cooldown
        • Increased Range 13m > 15m

 

  • Mighty Majin:
  • Enchanting Breeze:
    • Changed from reflect to increase offense/defense stats
      • LV 1 3% Phy. / Eng. Reflect > 3% PHY/ENG Increase
      • LV 2 6% Phy./Eng. Reflect > 6% PHY/ENG Increase
      • LV 3 9% Phy./Eng. reflect > 9% PHY/ENG Increase

 

 

  • Dende Priest:
    • Kami's Healing Technique:
      • Healing% bonus was lowered
        •  Had extreme survivability vs all other classes in PVP situations
          • LV 1 200% healing increase > 200% healing increase
          • LV 2 400% healing increase > 350% healing increase
          • LV 3 800% healing increase > 500% healing increase
  • Poko Priest
  • Kami's Awakening:
    •  Change ATK Speed to Movement speed buff
      • (Can now target pets and players)
        • LV 1 10% Movement Speed
        • LV 2 15% Movement Speed
        • LV 3 20% Movement Speed
        • LV 4 25% Movement Speed
        • LV 1 Physical Defense 221%
        • LV 2 Physical Defense 302%
        • LV 3 Physical Defense 474%
        • LV 4 Physical Defense 638%

 

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4 minutes ago, MadSea Wong said:

How to update this game? Do I have to download the new patch and reinstall? Sorry, I'm new here.😖

Yes you will have to redownload. 

That will be the fastest way to get in game 🙂

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Just now, SanGawku said:

Yes you will have to redownload. 

That will be the fastest way to get in game 🙂

Thanks man. Really appreciate all the hard works.😆

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This patch is wonderful! it made the game 10x better. 

And for the new Donation system with Kofi, will I receive UR points automatically or do i still have to message San?

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6 minutes ago, DeeBandit said:

This patch is wonderful! it made the game 10x better. 

And for the new Donation system with Kofi, will I receive UR points automatically or do i still have to message San?

Unfortunately it is still manually assigned.

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4 minutes ago, Dumke said:

Unfortunately it is still manually assigned.

And for the new Donation system with Kofi, will I receive UR points automatically or do i still have to message San?

 

Okay no worries. Who do I hit up for UR points when I place my order? 

 

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Just now, DeeBandit said:

And for the new Donation system with Kofi, will I receive UR points automatically or do i still have to message San?

 

Okay no worries. Who do I hit up for UR points when I place my order? 

 

@ aries  myself, @ PurpleHato  or @ SanGawku

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8 minutes ago, Dragonl3 said:

does anyone have a 32-bit launcher ?

 

 

as of right now, no, we don't sorry.

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Asombroso trabajo chicos! Muchas gracias, ustedes se merecen el cielooo♥

Los de 32 Bits no podrán jugar?

 

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First thank you guys for your work and always trying to make the game better.
Not trying to be ungrateful for your work but there are somethings that i think they are worst then they were. Client is slower then it was before for me, now we can't multi client while we are ingame which sucks because if we want to login another char we need to log out the ones that are ingame and lose ssj for example, and the mobs movement think they stop follow us so easily now when we are farming that makes it harder and a bit annoying because we try to stack the most mobs we can to farm and they easily go away and not following us even sometimes (more exactly im talking about chan chan jungle spot where i farm a lot the experience of farming is worst that it was). 
This is my opinion hope it helps for you guys work on it and make it as better as you can. And one more time thank you very much for your work to all the staff who works to make the game better ^^ 

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Download the game again and I have problems with the launcher, it does not open help please



Edited by Hesnei
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5 hours ago, Dragonl3 said:

does anyone have a 32-bit launcher ?

 

 

 

The launcher is actually AnyCPU so it should work fine on a 32 bit windows install

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Hello, friend. I love this update. It's so great👍👍. However, there is a small problem. There is no "Taiwanese" language in the world. Taiwan's language and characters are all Chinese, which is also recognized by Taiwanese. I hope you can change this label. Happy every day to you. Thank you, my friend🙏🙏.

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hace 35 minutos, Hesnei dijo:

Download the game again and I have problems with the launcher, it does not open help please

 

 

 

Me too :(

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39 minutes ago, gaobensong said:

Hello, friend. I love this update. It's so great👍👍. However, there is a small problem. There is no "Taiwanese" language in the world. Taiwan's language and characters are all Chinese, which is also recognized by Taiwanese. I hope you can change this label. Happy every day to you. Thank you, my friend🙏🙏.

 

Sorry, this is just internally labeled as these language files came from the Taiwanese version of the game, we can change this no worries though.

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2 horas atrás, SanGawku disse:

The launcher is actually AnyCPU so it should work fine on a 32 bit windows install

launcher error: this app can’t run on your pc

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15 minutes ago, Dragonl3 said:

launcher error: this app can’t run on your pc

Ok ill update the launcher then 🙂

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1 hour ago, Dragonl3 said:

launcher error: this app can’t run on your pc

 

1 hour ago, reventando said:

yo tambien

 

2 hours ago, Hanxian said:

Me too :(

 

7 hours ago, reventando said:

Asombroso trabajo chicos! Muchas gracias, ustedes se merecen el cielooo♥

Los de 32 Bits no podrán jugar?

 

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9 hours ago, Dragonl3 said:

does anyone have a 32-bit launcher ?

 

 

 

32 bit launcher added to inital post guys 🙂

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