Ebon

Troublemaker Education
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Posts posted by Ebon

  1. It's nice that players are concerned about this, however, I don't endorse having such discussions held here, publicly. For best results, details about what security measures are and will be implemented in the server should be kept amongst admins and admins alone.

    • Like 1
  2. I am quite sure any admin/dev in their own mind would not allow a game to get off testing phase with such critical bugs, but some players are just experts at finding new ways of exploiting a game. That is why we need experienced players to actually test crucial things, instead we have a bunch of players who are just trying to get cool dogis and unreleased transformations.

    Test phase is for testing, the whole swag flexing can wait.

    • Like 3
  3. As of now I think players should try to bend their schedules a bit to attend to the events, If we host the events at least twice a day it'll most likely allow busy players to partake in at least 1 of them, and I dont see any issues with having players with flexible schedules to attend to both.

    I believe they are working under a low budget, if so it'd be best to think of an affordable solution to start out. Perhaps when the playerbase grows and there's a constant cashflow they can brainstorm about a more player-friendly solution.

    • Like 1
  4. We share the same interests you and I, since some of your questions weren't answered yet I decided to jump in and give you a small insight of the current progress!

    First of all, the project only started a couple of months ago, and it is currently undergoing Alpha phase (early stages). What they have accomplished in this time-span is unbelievable, it surely demonstrates what a group of dedicated developers can achieve when working together. They have made two teams, one working on the TW client while the other focuses on the KR version.
     
    So far they have been focusing on the very basic features of the game, like the combat system, NPC A.I., NPC shops (buying/selling), repair system, party system, teleports, consumable Items, basic Dueling system, trading system and most importantly over-all server stability.

    There are still plenty of basic yet crucial features to cover such as skills (currently being worked on), guild system, auction house, crafting system, mailing system, dragonball events, PVP tournaments, quests and instances. A huge translation revamp is due as well.

    I can't say how much content they have about the new races, It would certainly be great if an answer could be provided on the forums, but I can say it was confirmed (on Discord) that they will be working on them in the future along with more custom made content. I as well am eager to see what was left done about the engineer class, my guess is it was removed to keep the current races population balanced (2 classes per race).

    Original DBO idea:
    dboa10i5o40T245Y.jpg

    Again, this is what I know so far, an reply from the team would always be more reliable. All-in-all welcome to DBONU and I hope you choose to support the project!


     

    • Like 2


  5.                                                    21ahiqb.png

    DBONU GAMING NETWORK !

    - If you ended up here I assume you like online gaming, if so, this is for you. Most of us play a handful of other online games on a wide-range of platforms, and many of us for the most part enjoy gaming with friends. This thread will be the place where you can share your gaming IDs with the rest of us or add us for a good game time. You can also let us know which games you're currently playing!

    You don't have to follow this sample format:

    Steam ID:
    PlayStation Network ID:
    XBOX Live ID:
    Nintendo ID:
    Discord:
    Currently playing:


    Note: We will be updating the thread periodically with the current IDs so you don't have to scroll through pages, and also so we can use the thread freely for gaming conversations.


    GAMER ID LIST

     

    Ebon

    Quote

    Steam ID: Ebon90
    PlayStation Network ID: Ebontune
    XBOX Live ID: n/a
    Nintendo ID: n/a
    Discord: Ebon#1082
    Currently playing: GTA V (PS4); Red Dead Redemption II (PS4).

    BlackViciouss

    Quote

    Steam ID: BlaKViciouss

     

    • Like 1
  6. It will never be possible to satisfy every player's preferred schedule, logically as LordShaxx said it should be defined by the times the server has the highest player traffic.

    Usually:
    GMT-5 (North America/South America)
    GMT+1 (Europe/Africa)
    GMT+7 (Asia)

    Best bet is aim for the servers busiest hours and hope players can make it.

    • Like 1