Dohko

Time Patrol Rookie
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Everything posted by Dohko

  1. Great, i'm not the only one that got uncomfortable with that build xD Making DW and SK all physical based, would be interesting. Also, dw spiritual energy skills would turn physical? If so, Demon Wave should remain with his burn damage and with claws or gloves add damage. I agree changing soul to Strength on buff. The Soul buff is called "Great Defense" It doesn't make sense that name xD I think it should be renamed to something like "Strength Bonus" i don't know xD Taking your idea about DW and SK being physical based, that would make Dende and Poko being energy, right? I think this rule should work for the other classes too. For example, Fighter/Sword being physical, Turtle/Crane Energy, and so on. It would be a good idea? What you guys think? xD
  2. Increasing Cyclone's range to 15m was Srdjan's suggestion. I also remember HellZone Grenade was undodgeable. Today the skill has a chance to miss (at least in dbog, don't remember how it was in retail tw) It could be as we suggested, to give strength and soul. They would give same amount as it is today to both of them. lv 1 - 12 / lv 2 - 20 / lv 3 - 34 ______________________________ I was reading some dbog posts and found this spiritual build, when i saw, it felt wrong, idk xD What you guys think? xD https://tools.dboglobal.to/?tool=Skill-Calculator&class=Dark-Warrior&build=050150014012000140000050000000015310330100305003030
  3. I also think Demon Wave should remain energy based and have burn damage but it also should require claws equipped like dbog did. But if think this is copying, should be gloves instead. It was B4D4SS that suggest about Disastrous Blow xD
  4. Dragon's Protection is a AoE Buff that makes you sacrifice 4000 LP to increase 1788 in both defenses (at lv 3), but it only last for 20s. It is a waste of sp to max up the skill. It could be reworked to last maybe 5min would work. I think Scrancher said something about this already XD Not just Dragon Strike, but Charging Fist and Makankosappo (warrior tree) also have KD ability, but it waste so much sp to get those. Deep Strike should have kd ability at lv 1. I thought increasing Whirlwind to 12m but 10m is enough for now, yeah. Adding a Dodge Rate Decrease could work, but still think adding a Stun effect would be nice too. Because of SK, if they have a stun AoE why not add to the dw either? xD you suggested values how much it would decrease the opponent's Dodge Rate, but what about the duration? Leave it untouched, 14s in all lv? Or edit to fit the values you suggested? 1/5 = -10% 2/5 = -15% 3/5 = -20% 4/5 = -25% 5/5 = -30% Duration: 7s 8s 10s 12s 14s What you think? I link your suggestion on the taunt, Baddy. But i would say to increase a little from 14m to 18m at 14 targets. That's also a good suggestion for the Dragon's Pledge, Baddy. Disastrous Blow I have used it one time in korean but at that time I didn't understand what effect it had. In TW I mained a Turtle only. In dbog never used that skill, so I might not have a opinion for it xD Draconic Resistance and Draconic Defense I used them only in the kr version and wasn't impressed either. I think could be reworked like you said but not a 5 lv buff like it is now. Only upgrade them 2x would be better, so we could save sp points for other skills xD PS: by the way guys, what about the Dragon's Punishment skill? I think it works fine the way it is but the EP cost is way to high at lv 5. Maybe could decrease to 800EP at lv 5? I don't know. What you think? xD
  5. Opening up a thread about the dark warrior to not change anymore the subject on @Scrancher topic In response to his suggestion: ( click here to read ) Very nice suggestion. But what if instead of Dragon Righteousness have an phy atk additional, why not add Strength with the same amount as Energy to Dragon Spirit? Or better yet, have this both suggestions added hehe I agree with you about the Whirlwind and Cyclone and adding a kd ability to Cyclone would be cool. Or what if the Hit Rate Decrease from the skill could be replaced with Paralysis (or Stun)? It would fit better for the Cyclone skill. Reinvent that useless skill (Dragon's Pledge) It's a nice idea. To be honest, I have never used that skill. I think it could be a buff like Talon's Defense, but add Physical and Energy Attack. It would increase Physical and Energy Attack by 162 (at lv 1), at lv 5 would increase 685. The same as Talon's Defense. Obs: Values could be discussed. Do you guys agree, do you not? Let's discuss By the way, do not demand anything about class balance to Devs. They will do it in time. This is just a discuss thread how the class could be improved. Also, feel free to create a discussion from another class too.
  6. No. Download el nuevo client en:
  7. Also, in lv 55 cap the quests npc gave wasn't enough to level up. Then you should buy these repeatable quests to level up xD When TW was released, it already came with the kr big update. Before this bug update, to level up it required alot of exp.
  8. Kr Open Beta was released in 2009, in 2011 TW released it's Open Beta. In 2013 kr closed his server and then tw. edit> Also, to level up it required alot of exp. To level up from 49 to 50, required 1kk or something. The amount of exp needed to level up was changed when lv 60 update came in-game.
  9. In this playlist you could see how each class worked back then xD https://www.youtube.com/playlist?list=PLEC99C0423249193F
  10. Check the latest patch notes for what we can do xD
  11. I think we should wait for the game reaches it's Beta stage before do something like Founder Packs xD
  12. Nice guide. Also, i remember in the old kr dbo version, skill "Kami's Favor" would recover X LP each 2 seconds. Don't know why they changed that to decrease aggro xD Also, if you plan to play as Dende max up these passives too xD (Increase skill duration by 17, lv 2 by 31) (Increase Energy, at lv 4 you gain 41 Energy.) And if you want to increase a little your heals value too, use in your staff soul status and upgrade it to +6 or higher xD
  13. I play as Dark Warrior since the 3rd Korean Beta, so yeah the class grew up on me xD But I also like to play as Ultimate Majin, Turtle Hermit and Poko Priest XD
  14. I agree SK being nerfed... I would remove his con passive, fear would be 15% speed decreased, remove Dragon's Oath, give Dragon's Will to the DW and remove the stun from Violent Slice. It would look like something like this:
  15. Decided to open a discussion about it, what would you change? Here's my ideas xD
  16. Yea... The quests would give you Small or Mediums bags. You had to buy Large Bags on West City or Mushroom Rocks North XD