Popular Content

Showing content with the highest reputation since 05/18/2020 in all areas

  1. 14 points
    Revving up the power!! ( Universe Points are manually allocated currently. Fixed Mouse getting locked when using both mouse buttons to move. Fixed accelerated flight not staying synced with the server and other clients. Now mobs/people don't Despawn when flying with keyboard Fixed movement not being synced when slow flying and using keyboard to move up/down. Fixed settings not being reapplied when logging in. Fixed rotating particles not rotating correctly Fixed Desynchronization with the server causing people to be teleported to plat randomly. Fixed the Budokai info window not displaying any text. (Hopefully) Reduced the amount of DC's while playing due to timeout. Fixed Online players not showing correct amount. Fixed non-English characters unable to be displayed in chat. (Tested Chinese, Japanese, German, Spanish, Arabic, Turkish) Fixed buying items from shop giving wrong transmogrify tblidx. Fixed Lv30 minimum level requirement for sending mail. (should have never been the case.) Fixed false positive for windows defender by recompiling all libraries using visual studio 2019 Fixed Settings crashing launcher. will now regenerate settings if they are corrupt or missing. Server side performance enhancements Add Silver coin and honey block to caps lock pickup Changed mouse sensitivity for camera slightly. Changed heading update time. Update movement with fast flying. Added Seamless Loading. Major client side performance increase. Test Human Hairs have been removed, Old Hairs have been returned. (Goodbye Kermit de frog.) Increase terrain mobility of vehicles. Add new tatami at Baba's Palace in south Fran Fran. (First circular tatami. ) Added file check before client launch Added Fallback Launcher image, if video doesn't load, or doesn't exist (will be customizable next patch) Translated Budokai Language strings Updated Help Menu (H Key in-game)
  2. 12 points
    Just a small patch West City Changes Removed Construction Scaffolding from West City Removed Construction Barricades from West City Flight is Enabled in West City You can now violate air traffic laws West City Hoi Poi Cinema Studios is now open to the public! The Studio will allow you to access their Green Screen Room! Grand Opening of the West City University Area! University Billboard clipping issue fixed Fountain water effect fixed West City University now has an accessible footpath. West City University now has a Tatami in it's courtyard West City's Inaccessible Time Machine is now accessible, but still under-construction There is a crane! Launcher can now be started from launching the client directly Added Saiyan Tail Accessory! Dende's Lookout Mr. Popo is back from making toast in the lookout buttering took a while. Added PVP indicator on the ground to Dende's Lookout. 14 New Hairstyles for the Human Male Base and Super Saiyan Human Female Hairstyles will be coming in the future Majin Hairstyles will be also coming in the future Time Breaker Bardock Dogi has hit the shelves. Time Patrol Trunks' Dogi has also been liberated from his clothes rack. Part of the "Summer Fun" content patch is added Revamped the login, character creation screen some extra goodies Character Select for Namek Character Creation, Server Select New Map Revealer in Mango Forest but it hasn't been wired up yet. Universe Points are manually allocated currently. TMQ Launch and Land Animation doesn't play Some TMQ Effects don't show/play Fixed Crash when entering Hoi Poi Mine, and Hoi Poi Mine Boss Room no more character eating room Fixed Crash when changing direction Fixed the missing chest cover for the Female Human version of the alternative Gogeta Dogi Bee Village Sign post now has the correct texture Fixed the Mighty Oozaru Raditz (He doesn't explode anymore, Thanks @Nemix!) Fix sound staying stuck where you login Mystic Attack Potentially fixed Fixed Ball Transformation for Grand Chef Majin Slated for Next Patch. Fixed Cinematics in Time Machine Quests, and Time Leap Quests Client Should no longer be flagged by Defender or any other anti-virus VirusTotal Scan Client is now 0/69 SecureAgeApex has verified it's a false positive has cleared it's detection of the launcher VirusTotal Scan Launcher is now properly 0/69 All XP Boosts have been readjusted Advanced XP 31 - 75 EX High Ultimate XP Boost 1 - 75 EX Medium Ultimate XP Boost 1 - 60 EX Low Ultimate XP Boost 1 - 30 Secret XP Boost 1 - 30 Extra XP Boost 31 - 74 EV Extra XP Boost 41 - 74 EV General XP Boost 1- 30 EV Advanced XP Boost 31 - 75 Advanced XP Boost 31 - 75 Dojo Dogi, Guild Dogi and it's variants now has a Dogi ball slot. Lighting Tweaks West City Karin Village Dojo Add New Terrain and Object Shadows to West City Added New Terrain and Object Shadows to Character Select Doban Village in Fran Fran Desert South is now accessible Dogi Balls are now no sell, no trade Dende's Lookout Floor textures have now be correctly scrubbed and cleaned, Popo was slacking off. There is now a Auction House and Mailbox located at Dende's outlook, much to his chargrin. Dojo Updated the Dojo Mini Map to reflect the new bridge rotation Fixed the Dojo terrain to match the new bridge rotation Launcher Added the option of 800x600 to the settings of the launcher Launcher no longer auto restarts after launcher update(Windows Defender liked this) Disabled Mods Loaded Output to dbolog.txt when Launching the client Corrected Portal Collision in and out of Freeza's spaceship in TMQ7. Collision Detection is now 3x better. Several Objects now have their collision fixed If you find a object which is suppose to have collision, take a video or a screenshot and tell us in the discord, or here! UD6 Bridge from Bosses to main Platform. UD6 Kiri Belt Stairs UD6 Main Platform Karinga Village bridge to Karin Tower Floor 90 of Capsule Corp Battle Dungeon Time Machine Time Crack Structure Namek Sign Outer Dojo Room Floors Dojo Seal RP Warehouse Tents Other Various small Objects
  3. 12 points
    GIMME HEAD(s)! And some face baby! Fixed color with Pure Majin Fixed Bank Crashing when opening Fixed Bank Crashing when buying slots Fixed Several Property Related Crashes Fixed Char Selection bugs.(Everything was set to 5) Added the 5 extra original Namekian heads back Added 14 new hair styles for Namekians. Added 14 new faces for Namekians. Added multiple new textures. Lowered Deletion time to 5 minutes. Increase Maximum FPS setting to 1000 Slightly increased drop rates.
  4. 10 points
    Happy Festive Season Replaced Quest Textures for NEW QUEST and QUEST COMPLETE Changed font used by Client Major Launcher Changes Restructured the entire backend of the launcher Speeds should be incredibly quicker It can now self repair missing or corrupt files More verbose logging for error handling Now told exactly what it's doing for more transparency Added language options for English, Taiwanese, Portuguese, Spanish and Korean French pending. Added a redist folder with all required software needed for the launcher and game to run. Added two batch programs to the client to automatically swap compatibility to windows 7 for people who are still using windows 7 and one to set administrator for client and launcher. Please redownload the client from here to get this patch If you are running 32bit windows, you need to extract this to your launcher directory 32Bit Windows Launcher Translation Tool has finished development! finally. With this Patch we'll be adding Taiwanese and Korean back to the game, as well as adding Portuguese and Spanish. We'll put up applications for people who might want to contribute to these soon. Christmas Event added to: Karin Village Kokkara Village Bee Village Snail Village Buu Memorial Dende's Lookout Snowy Grass, Falling Snow, and Christmas Carols also added Added Santa Mob Added Santa Muten Roshi Added Sleigh Vehicle Christmas Tree of Might Turles Mob New Event coin added with Christmas Event. Added Two new reoccurring events (Fish, and Fairy) Added new richness Items: Bardock Multiverse SSJ4 Gogeta Wig SSJ4 Gogeta Wig (Copies Hair Color) SSj4 Gogeta Body (Copies Hair Color) SSj4 Gogeta Body GT Vegeta Costume EoZ Goku Dogi EoZ Vegeta Dogi Future Gohan Dogi Prince Vegeta Costume GT Goku Dogi Trunks Cell Costume Trunks Z!Broly Ripped Jacket Kefla Costume Mihawk Costume and Sword Saiyaman Undershirt Dogi (Fixed) Turles Dogi Change cost of Salon (Max 700K at LV75) Training Points are now much more rapid. 100 seconds per point instead of 900 seconds. Added more budokai times (was added in a previous match, but listed here) Mobs will no longer follow you up vertical inclines and will respect the Y Axis. Such case as mobs appearing on the lookout. Added Text Effects to almost all Text in game Added new font to the game Chat Item Linking is coming! Preliminary Implementation has begun on this feature. This will allow you to link an item directly in chat for someone else to view it. Pets have received more work, and are nearing completion. New Donation Information For those that wish to use PayPal to donate, we have a new payment processor, Kofi. You can find that under "Donate" -> "Ko-fi" in our Forum Navigation menu. This is preferred over using Patreon as you don't need have a subscription and it's a one off payment. Human Chat bubble color, now matches the other races color theme Preliminary code done for original scouter UI New Interaction camera with NPCs. Add Event Reward Command for GMs (grants everyone in a certain radius of the GM rewards) no more fighting over drops, you show up at an event, and participate, you get a reward. High grade Multi-Gamble Capsules now have a guaranteed minimum of 2 items. Universe Points are manually allocated currently. Dojo War fails to start correctly. Some TMQ Effects don't show/play Plasma Majin Masterclass Item is still bugged Grand Chef Ball Transformation is still incorrect Glasses and Masks are still incorrect on some children/adults Fixed crash when item is missing Fixed crash with item name is missing Fix Crash when hovering on certain dropped items Fix crash from "Multiple World Play Concepts of same grade active" Fixed Crash when selecting a mob that doesn't exist visually Warfog Fix (Map Revealers) TMQ Launch and Landing Cinematics now work correctly Fixed Piccolo Dogi to be sellable/tradable Fix Bounded Drops from UDs Fix Budokai not teleporting again Fix Ranked Battle for Night Battle Fixed odd spamming of logs Potential Fix for Quest Range causing Invalid distance Fixed AuctionHouse isLock error. Fixed Dialog Window for Dragon Scramble Fixed NPC/MOB Transformation command (Mira's completing CC150 in the distant future.) Fixed the bug where Guild, Friend-list and or Ignore-list would desync when swapping channels Finally, wow. Fix Human Adult Female Item Positioning Fixed Animations for flying male humans CC125 Boss now generates Aggro Updated Scramble Times Changed Toon Outline thickness on items Fixed Free camera being affected by World Max Height. World Map Updates Bunch of work on our Tools so we can provide even better content. Skill Changes Crane Hermit: Crane Discharge: (With 1 Con now giving 100LP to all classes this skill made crane way too healthy) LV 1 = 14 CON & ENG > 15 CON & ENG LV 2 = 19 CON 20 ENG > 20 CON & ENG LV 3 = 26 CON & ENG > 25 CON & ENG LV 4 = 39 CON & ENG > 30 CON & ENG Put out the Flames: Reverted to retail state and increased the heal (Being able to get RP at the beginning of a battle was way too strong) LV 1 = 100 RP > Cures burn LV 2 = 100 RP > Cures burn LV 3 = 100 RP > Cures burn LV 4 = 200 RP > Cures burn LV 1 = 1754 LP > 2754 LP LV 2 = 2246 LP > 3246 LP LV 3 = 2846 LP > 3846 LP LV 4 = 3111 LP > 4222 LP Graceful backstab: Removed too much LP vs bosses and needed a tweak LV 1 = -26% Max LP > -23% Max LP LV 2 = -29% Max LP > -26% Max LP LV 3 = -33% Max LP > -29% Max LP Tri-Beam Cannon: Increase the effective radius Radius was too small and which made it otherwise not viable for farming compared to other classes. lv 1 = 8 x 8 > 8 x 8 lv 2 = 8 x 8 > 12 x 12 lv 3 = 8 x 8 > 13 x 13 lv 4 = 8 x 8 > 14 x 14 lv 5 = 8 x 8 > 15 x 15 lv 6 = 8 x 8 > 16 x 16 Dodon Barrage: Reduced Phy. Def Reduction Reduces way more defense than it says on paper when using Power RP LV 1 = -400 > -400 Phy. Def LV 2 = -700 > -700 Phy. Def LV 3 = -1000 > -850 Phy. Def LV 4 = -1400 > -1000 Phy. Def Turtle Hermit: Clear Mirror Index: Increased duration (Mainly a quality of life change) Duration = 10 minutes > 20 minutes at all levels Physical Defense Boost: Sacrificed way too much Eng. Def for very little Phy. Def LV 1 = +179 Phy. Def/-346 Eng. Def > +4% Phy. Def /-4% E. Def LV 2 = +326 Phy. Def/-651 Eng. Def > +8% Phy. Def /-8% E. Def LV 3 = +524 Phy. Def/-1048 Eng. Def > +12% P.Def /-12% E. Def Spiritual Defense Boost: Sacrificed way too much Phy. Def for very little Eng. Def LV 1 = +179 Eng. Def/-346 Phy. Def > +4% Eng .Def/-4% Phy .Def LV 2 = +326 Eng. Def/-651 Phy. Def > +8% Eng. Def/-8% Phy. Def LV 3 = +524 Eng. Def/-1048 Phy. Def > +12% Eng. Def/-12% Phy. Def Scatter Shot: Added another level to make it more viable for farming LV 6 = deal 689 + 356% Eng. DMG in a 12M circle around the target. Martial Artist: Yield: To add a bit more viability to the skill when used in PVE and PVP situations LV 1 = -10% Max LP > -12% Max LP LV 2 = -14% Max LP > -16% Max LP LV 3 = -18% Max LP > -20% Max LP Spirited Roar: FT/SM who use this skill will be more vulnerable to energy damage LV 1 = -5% Eng. Def > -3% Eng. Def LV 2 = -5% Eng. Def > -4% Eng. Def LV 3 = -5% Eng. Def > -5% Eng. Def LV 4 = -5% Eng. Def > -6% Eng. Def LV 5 = -5% Eng. Def > -7% Eng. Def LV 6 = -5% Eng. Def > -8% Eng. Def LV 7 = -5% Eng. Def > -10% Eng. Def Quick Attack Increased range due to accidently change in previous patch. At all levels Range increased to 18M Swordsman: Scintillation: Was too strong since it was stackable No longer stackable. Energy Recovery: You have to invest at least 4 SP, as it was too strong before. LV 1 = 100 RP > 100 RP LV 2 = 100 RP > 100 RP LV 3 = 200 RP > 100 RP LV 4 = 200 RP > 200 RP LV 5 = 300 RP > 200 RP LV 6 = 300 RP > 300 RP Burning attack: The burning DOT added to much damage, so changed back to upfront damage LV 5 = 575 Eng. DMG + 100 burn damage per 2 sec(8 sec max) > 789 + 381% Eng. DMG Increased EP cost = 359 > 591 LV 6 = 676 Eng. DMG + 150 burn damage per 2 sec(10 sec max)> 992 + 445% Eng. DMG, Increased EP cost = 411 > 777 Gravity Break: Tweaked to make Energy type Swordsman equally usable compared to physical Added Knockdown RP to LV 4 Focus Gravity: Added Knockdown RP to LV 6 Flash Slash: To help lower level players All levels skill radius changed to 18m from 4m from LV 1 - 4 Glaring Slash: Quality of life change Increased RP cooldown at LV 6 from 24 cd to 27 cooldown reduction Fighter: Increase Hit rate Passive: Added another level (to make it the same as the SM variant) LV 5 = 475 Hitrate up from 426 at LV 4 Swiftness: To balance out with other buff duration times, cooldown didn't support it's duration. Increased duration from 90 sec to 300 sec but increased cooldown from 240 sec to 480 sec at LV 6. Plasma Majin Slowing Drumbeat Not many things will slow cast time especially in PVP. Replaced Cast time increase with cooldown time increase Harmonious Drumbeat: Plasma is an energy based class and will rely more on FOC then it will on DEX Replaced DEX for FOC Black Hole Beat: more range per level increase so they can stay at a range Increased the range on "All enemies within %m of the target on 32 targets" LV 1 6m > 10m LV 2 6m > 12m LV 3 6m > 14m LV 4 6m > 16m LV 5 6m > 18m Burning Rage Buffed duration to 20 mins as the cooldown didn't justify the duration. Changed its duration to 20 mins EP Control (Passive) Same passive as Karma Majin Replaced EP Regen to ENG ATK. Karma Majin: Hesitation: To match the strength of the skill, cooldown time has increased. Increased Cooldown to 3 minute from 1 minute. EP Control (Passive): Same passive as Plasma Majin Replaced EP Regen to ENG ATK. Dark Warrior: Dragons Pledge Duration was 1 min while cooldown was 15 mins, is more effective switched Changed duration to 15 mins and cooldown to 1 min Warrior: Charging Fist: Giving Warrior more gap closer when arm pull is on cooldown Increased Range 13m > 15m Mighty Majin: Enchanting Breeze: Changed from reflect to increase offense/defense stats LV 1 3% Phy. / Eng. Reflect > 3% PHY/ENG Increase LV 2 6% Phy./Eng. Reflect > 6% PHY/ENG Increase LV 3 9% Phy./Eng. reflect > 9% PHY/ENG Increase Dende Priest: Kami's Healing Technique: Healing% bonus was lowered Had extreme survivability vs all other classes in PVP situations LV 1 200% healing increase > 200% healing increase LV 2 400% healing increase > 350% healing increase LV 3 800% healing increase > 500% healing increase Poko Priest Kami's Awakening: Change ATK Speed to Movement speed buff (Can now target pets and players) LV 1 10% Movement Speed LV 2 15% Movement Speed LV 3 20% Movement Speed LV 4 25% Movement Speed LV 1 Physical Defense 221% LV 2 Physical Defense 302% LV 3 Physical Defense 474% LV 4 Physical Defense 638%
  5. 10 points
    Hi, As I've just been made aware a good majority of our players don't know about the exciting and thrilling feature that is our integrated mod loader. You should already have a mod folder placed inside your "DBOUR/Game/" Folder, and you might have noticed some of our example mods already, such as the prelogin music, and the giant Mr. Popo sun. what is included here however, is the premade folder of the moddable features of DBO Universe Revelations. All that is required is that you place the file/mod in the same folder where it originally belongs, and it'll automatically load the mod, either or on startup, or if you log out and back in, or even if you load a new location such as Kokkara to Karin. What do I do with this mod folder here? Just download it and extract it into your DBOUR/Game/ Folder, use 'extract here' as it's already in a folder. Where can I find files to mod? I've taken the liberty to organize a MEGA folder where you can find all the files that you can mod. You can find that folder here I recommend using MEGASync if you plan to use this often. This also serves as a download to all for the sounds, textures and flash for anyone wanting to explore these files, as there is quite lot of goodies. How do I know where the file goes? Hopefully the person who made the mod left some instructions on where it needs to go, but for the modders, the MEGA folder also has a perfectly intact folder structure, showing where each file belongs. How do I unload a mod? place the mod in the folder "unload", if there isn't one, create one and place it in there. You can unload all mods by renaming the mod folder to '.mods', this works for all folders. Modding sounds awesome, how can I start? There are various resources available for people wishing to get started, one of the best is from where it began, Dragon Ball Online Community Forums - Modding The best place to ask for help is here. Dragon Ball Online Universe Revelations - Modding If you have any more questions about the exciting world of modding, I'll try to assist you best I can. mods.zip
  6. 9 points
    Bug Busting!! ( Universe Points are manually allocated currently. Fix Property Container Crash Fix Crash when Loading Emblems for some people Fixed crash on server update state. Fixed Skill Container Crash Fixed force disconnect from Air Accel Fixed Heartbeat sound not playing when low on health Fixed fullscreen not using all of fullscreen. Fix Terrain and Object ranges not applied properly Fixed the Giant black hole in the sky Fixed some other misc. disconnection bugs. Server side performance enhancements Add Huge Honey Blocks to caps lock pickup Allow Bosses to be HTB'd Again. Lots of work on the World Editor prepare to see changes to the world soon HOTFIX IF YOU ARE UNABLE TO UPDATE TO THIS VERSION DOWNLOAD THE FOLLOWING CLIENT https://www.mediafire.com/file/zz15p8cd1s7vm7s/DBOUR1072.7z/file HOTFIX Fix some DC in CCBD Fixed bus crash Fix texture crash with some items. Fixed more sound related crashes.
  7. 9 points
    Use it or Lose it!! TRIVIA!!! We love you all so much, we added a simple trivia game into the client/server You can win money or prizes! @answer will allow you to answer the question that is asked @trivia will let you see if there is an active trivia question. You can win Zeni, Items, or Universe Points! Use it or lose it!!! If you have a master class skill. It now requires your master class item to be equipped So it will use your master item for damage calculations! Universe Points are manually allocated currently. Fixed log overflow crashes Reduce log spamming causing poor performance General System Stability Increased Mail Fix UPDATE: FIXED THE LOSS OF GUILD WHEN CHANGING SERVER Added new(old and disabled) rank battle arenas Server side performance enhancements
  8. 9 points
    Summer Vacation!! Launcher Quality of Life This will be the final time you will need to do this, as there is an auto update feature baked into this new version, Hooray. Launcher Download V3.1.1.2 Remember me is fixed. Finally. New Clear data button to clear all saved data by remember me. New Toggle Mods button to enable and disable mods. If you have remember me ticked, you can now login and launch using the Enter key to login quickly. Launcher is now half the size as well. If you didn't already have the new launcher video, you will now have those loaded readme added to media folder explaining steps how to have custom background. Universe Points are manually allocated currently. Fixed crashes when using items for quests. (Purify Narak Cottonfield, etc) Fixed crash Mudosa Bus Crash. Fixed Crash with DW Taunt Fix HTB and Skill Crashes. Fix Fullscreen Crash. Fix Cooldown Crash. Workaround for getting stuck in mid-air (now you will just fall if you get stuck) Stop triple landing most of the time. Fixed Missing Text Balloons on Dark Namek Fixed visual bug with Brown Boxes. Fix Speed being Weird. Fixed Halo's having weird effects. Fixed combat regen being too high. Added new charge effects for +0 to ★ Added new flight effects for +0 to ★ Universe Shop Item replacements (Summer Vacation) Dogi Capsule 1 Master Roshi Swimsuit [Male] Master Roshi Swimsuit [Female] Krillin's Cap Dinosaur Head Gotenks Outfit Aloha Outfit Type B Super Colosseum Dogi CC Driver Outfit A Dogi Capsule 2 Swimwear Type A Swimwear Type B Swimwear Type C Monster Carrot's Outfit Type A King Monkey Outfit Type 1 Master Shen Outfit Master Shen Cap Demon King Dabura Outfit Dogi Capsule 3 Frieza Head (Normal) Frieza Head (2nd Form) Frieza Head (3rd Form) Frieza Head (Final Form) Frieza Head (Mecha) Dogi Capsule 4 Halo Type A Halo Type B Halo Type C Supreme Kai Wing Type C Butterfly Wings Fairy Wings (edited)
  9. 9 points
    Finally some old bugs fixed! Fixed flight scrolls. (Flight quests are still bugged and require a buff skill to be cast) Fixed Bank Cost Fixed Token Shop Popup Timer Fixed Item Bag Vanish Glitch(hopefully) Fixed Effect Texture Mods not Loading. Server-side tweaks. Client tweaks. Changed Rank Battle max level difference for party and solo Changed Max Level for TMQs Changed Max Level for UDs
  10. 8 points
    The Great Moistening ( Added Dende's Lookout above Korin Tower (PVP Arena) Just fly up! Added Weapon Particles Particles Back (Weapon Upgrade Effects) Added Armor and Weapon UV animations back (Armor Upgrade Effects) Added the new wings from the poll we took last week (Method to obtain to come) Starting video is now randomized between Age 1000 and Base of Tenkaichi both can we watched from the dbour/game/movie/ at any time. You can now edit world textures using the mod loader Universe Points are manually allocated currently. Re enabled 3D Positional Sound. (Someone disabled it) Added all water back to the game that was missing. Fixed Sound Fade in/out Fixed environmental sounds Fixed named colors for mobs. 11 Level Difference for gray names Fixed missing effects on some Dogi and accessories. Fixed Fountains and Popo Stones to have their effects. Rotate the bridge in dojo to prevent abuse Has been rotated 90 degrees to remove spawn rushing. Fix Fall under map glitch in dojo under textures bug be damned. Zoomed out on character select screen. Ultra-wide users can now finally see their characters. Add New Wings Divinity! Add dust and rocks to all Charge Auras Ground crack will be coming eventually. Update some guard auras. Added male Majin flight aura. Properly attached flight aura.
  11. 8 points
    Where am I going?! ( Quest Navigation! Since you have been asking, we finally obliged! Now the quest log contains an arrow that shows where you are going for your quest. Transmogrification!!!(IN PROGRESS) We have begun work on the transmogrification system. But there were pressing bug fixes that needed to be pushed. Transmogrification will work as such. Go to NPC, Use Keepsake Box and Item you want to add to your Transmogrification collection. You can apply your transmogrifications to items of the same type as long as they are not Gender or Race specific And you aren't applying higher level transmogs to lower level gear. Keep your eye out for the completion of this! Universe Points are manually allocated currently. Fixed Crash when client is unable to detect your mac address. Fixed crash related to emblem palette. Fix Crash when targeting a dead/unattackable player. Fix some disconnects. Fix Party Popo Fix Guild Teleport. Fix Saiyaman Dogi. Fix Saiyaman Dogi in Cash Shop. Fix Exp Rate Display Bug from Scrolls. Server side performance enhancements Add Honey blocks, Devil coins, Event Currency to Capslock Pickup button. Disable default Max MSAA Tons of work to add quest indicator and Transmog System. Increase Version Number Add Bugtrap back to Client. Changed Exp Scrolls in cashshop. A bit of Attribute Restructuring Modify Max Exp Rate Bonus Update Weekend Exp bonus to 75% from 50% Launcher Logic Fix. Basic Launcher Settings Working Now. Lowered max range of dash attack skills. HOTFIX: Fixed random crash due to transmog stuff. ( Fixed Auctionhouse Crash. ( Fixed Crash on Load. (
  12. 8 points
    Better than that crisis BULLSHIT fake server
  13. 8 points
    What about some new stuff ? Training Points and Distribution have been reset They will not be reset again. Universe Points are manually allocated currently. Fixed party not being teleported outside of tmq. [TEMPORARY] Fixed not being able to dash in tmq. Fixed wrong camera fov in tmq Fixed token shop not being closed properly on npc interaction Fixed auras not being properly loaded Fixed font related crash Fixed font mask related crash Fixed terrain texture loading with mods Fixed crash on missing mob table Quest Radar is now hidden once the animation is finished. Saibamen in tmq 1 are now not respawning. Reworked tori bot message Implemented new Staff Message @unstuck can now be used in instances (tmq, etc) Implemented gamble capsules Reworked display tabs in Hoi-Poi Shop Updated Cash Shop items. Updated some table text. Updated Item Data to add some new items. Added Gamble Capsules. Added Display Percentages and Items for Gamble Capsules Fix Texture loading for Mods Revert Changes to Upgrade Calculations Changed Upgrade Notification Banner to +13
  14. 8 points
    The Train(ing) Train. Fixed Client/Server Sync issues Fix Combat LP Regeneration Fixed/Added Quest radar. Fixed T.O.S. from popping up every time you launch game. Removed change attribute title from upgrade merchant. Fixed not being able to learn all skills due to cap. Added ☆ and ★ upgrade ranks Update Game Statistics Page to format numbers. Introduce Version 0.1 of Image Training. Add Button to Character page to open Image Training window. Add Base pDEF based on CON/STR Add Base eDEF based on ENG/SOL Add Several New Packets for the Training System Add Upgrade Auras for New Ranks. Add Training Update Notification. Restructured Break rates. Added Real Break (No whitestone, No item; With whitestone -3) Add +2 and +3 Upgrade Success Rate. Updated Mob Markings for Strong and Weak mobs. Image Training 0.1 We have introduced a new training option for DBOUR called image training. Much like Image training in DBZ/Super You can upgrade your physical attributes by using intense mental training You must be seated, and you gain two stat points per level up after level 1. Once you have TP you can then sit down and open your training menu Select the stat you want to increase by clicking on the button. While you are sitting you will start to accrue percentage in your chosen stat When you reach 100% you get +1 to your selected stat. This is just the first version of this there will be some changes over time. Upgrade Restructuring! So after the results of the last poll we have added back in REAL BREAKs If you don't have a white stone, and you break. If you do have a white stone, Lose 3 from your current grade. The way upgrades are calculated have been changed as well Before it would check the upgrade rate of your current level Now it checks the potential upgrade first before doing the actual calculation IE if you are +5 and use a purple and random a +3 to that. Instead of using the rate for +5 it uses the rate for + 8. But with the reintroduction of that, we have made changes to the upgrade and break rates. See table below: Weapon Old New Break Old New 1 100% 100% 1 0% 0% 2 100% 100% 2 0% 0% 3 100% 100% 3 0% 0% 4 100% 100% 4 5% 2.5% 5 100% 100% 5 5% 2.5% 6 100% 100% 6 27% 13.5% 7 50% 60% 7 28% 14% 8 40% 50% 8 29% 14.5% 9 30% 40% 9 30% 15% 10 20% 30% 10 35% 17.5% 11 10% 15% 11 42% 21% 12 5.40% 10% 12 42% 21% 13 5.40% 10% 13 42% 21% 14 5.40% 10% 14 42% 21% 15 5.40% 8% 15 42% 21% ☆ 0% 5.5% ☆ 0% 25% ★ 0% 5.5% ★ 0% 25% Armor Old New Break Old New 1 100% 100% 1 0% 0% 2 100% 100% 2 0% 0% 3 100% 100% 3 0% 0% 4 100% 100% 4 0% 0.0% 5 60% 100% 5 5% 2.5% 6 50% 60% 6 5% 2.5% 7 40% 50% 7 7% 6% 8 30% 40% 8 7% 6.0% 9 20% 30% 9 27% 13.5% 10 10% 15% 10 28% 14% 11 5.4% 10% 11 29% 14.5% 12 5.4% 10% 12 30% 15% 13 5.4% 10% 13 31% 15.5% 14 5.4% 10% 14 32% 16% 15 5.4% 8% 15 33% 16.5% ☆ 0% 6.5% ☆ 0% 18% ★ 0% 6.5% ★ 0% 18%
  15. 8 points
    IF ITS BROKEN THEN FIX IT! Fixed the repair all button Fixed quest arrow not shown with the proper color once quest is completed Fixed big number of unread mails Fixed Majins changing back to white when adult. Fixed Pure Majin Crash. Fixed Dojo Scramble Request causing a crash Fixed Dojo Scramble Response causing a crash Fixed more warnings in source. Fixed some property related crashes. Bank inventories are now movable Bank bar is now movable and moves all inventories at once //New feature Server-side tweaks. LP Bonus for CON is equalized across all classes. Updated the XML library Re-enabled Multi-clienting (for now.) Changed rates for being lower level than your target Update Drop Level Difference for TMQ items Changed Max Level Difference for Rank Battle. Increase range of experience collection for parties Restructure experience based on level difference. Added Several New Titles and Effects for them Added a large amount of art assets to the game Added a new @help command.
  16. 8 points
    Token Shop! Token shop is now fully enabled! Token Point Accumulation Rapid Increase Fixed Token Shop Now Works Decreased change-over time on flight acceleration Fixed Token Shop Taking Double The Amount. Added sounds for Upgrade Stones and Dragon Ball drops. Added Effects for Stone Drops Skill Adjustments Skill Changes SHADOW KNIGHTS(oof) Dragon's Oath Time Up 32 >> 45 Deception Range increased 35 >> 64 Intense Concentration Level Decreased to 4 Lowered values (20% anticrit max) Curse Max LP cost reduced 548 >> 419 Bold Strike Bleeding damage now scaling as the following 164/195/232/279 % >> 100/132/169/210 % Self Destruct Cost Increased 350 >> 500 Steal Life Drain Asorb 280 lp every 2 seconds LP Effectiveness boost Increase Max Lp by 2013 >> 2020 LP XD Master Champion Increase Max Energy Defense by 1121 >> 1509 Slash Physical DMG 248 % >> 299 % Cleave Physical Damage 267 % >> 310 % Violent Slice CD 10 >> 20 seconds at max level Big Mouth Energy Wave Energy Damage 99 % >> 150 % maxed Draconic Curse Duration 02:00 >> 01:00 CD 18 seconds >> 1:10
  17. 7 points
    If you have any issues patching as of last two patches or before ( OR Please re-download the client, We're sorry for the inconvenience! Don't forget to backup any screenshots, or user settings if you plan to delete and reinstall. dbour/game/screenshots/ & dbour/game/user/ https://universe.dborevelations.com/download/
  18. 7 points
    Its my item and they want it now!! ( Universe Points are manually allocated currently. Fixed bus crash Fix texture crash with some items. Fixed more sound related crashes. Fixed Server Crash on Logout Fix some DC in CCBD Fix missing Emblem error. Server side performance enhancements Fixed bind on Account cash items. Relaxed the cash shop item restrictions Add new options for Remove Notification bar(Break/upgrade) Add New Option for Hide Gloves(Only takes effect after equipping gloves) Refactored code to allow for multiple char/chat/query servers.
  19. 7 points
    I feel like it would be extremely early if you add SSJB. We currently have only 2 forms : Kaioken and SSJ. Here's what I suggest : Option 1 : I suggest that we do the SSJ2 then the SSJ3 then SSGod then the SSJBlue. Option 2 : SSJ2 could be SSJ with lightnings and better stats but I think that it would be useless tbh to add SSJ2, that's why I suggest skipping SSJ2 and going from SSJ to SSJ3. For the SSJ3 hair model you can make a whole new one like the amazing DBS Broly's one. Then, after SSJ3 if implemented, we'll get SSJGod (Just a glowy red recoloring for the base form hairs, pretty easy tbh, and a glowy aura). Then we finish with SSJB. Option 3 : SSJ-->SSJGod--->SSJBlue just like Vegeta (Even if Vegeta has SSJ2, let's say that the SSJ2 in the game is when you're SSJ and your equipments are +12 and gives you lightning around you).
  20. 7 points
    Have a cup of tea and hit the like button. Fixed teleporters not being registered. Fixed "Updated X / 15948330" on quest item progress message (in chatbox) Removed tutorial prompt after character creation. Server-side tweaks. Shadow Knight Deception Range increased 35 >> 48 mobs at max 32 Bold Strike Hit damage scaling 210/240/279/310 Steal Life Drain Asorb 200 lp every 2 seconds Master Champion Increase Max Energy Defense by 1121 >> 1709 Ep 2561 >> 2961 Slash Base damage 630 Cleave Base damage is now 886 Dende Ultimate KAmi MErcy lvl 3 base heal adjusted 2822 > 3300 CD adjusted and now scaling as the following 18/17/16/15 Ep cost at lvl 4 1186 >> 1300 Magical Ring Damage % Increased and now scaling as the following for levels 2/3/4 >> 72/89/120 % Plasma Ultimate homing storm lvl 4 263% >> 320% ultimate super rythmic trance 207% >> 252% ultimate rythmic trance 163% >> 199% ultimate critical spiritual damage Now scaling as the following 5/8/11/15 >> 8/11/15/20 ultimate ep control lvl 4 41 >> 52 ultimate burning rythm 237 % >> 263 %
  21. 6 points
    The Forgetful Patch ( Added new Flight auras ( +1 - +17) Added new Block Auras ( +1 - +17) Begin working on PVP Server/Channel logic. Add pmob and pnpc commands for Game Masters (It's begun.) Added Training point reset at Class Trainers. Added User and Screenshot folders backup function to Launcher One Click Backup and Restore for new Client installs and re-installs. added fps limit, discord rich presence, gamma, showfps to the settings options. Option to disable video and have static image instead place any image with the name "placeholder.jpg" into media/ Universe Points are manually allocated currently. Fixed the Incorrect Flight Animation Attachment. Increase cost of Training Points and Skill Resets (Zeni Sink) Scales with level, prices are still affordable at lower levels. Fixed the Dragon Ball Reward Menu to show only items that apply to your class/race (Quest, Scramble, Hunt) Launcher More clarity to the settings values corrected some incorrect maximum values will correct if there is both mod and .mod in the game folder
  22. 6 points
    (Powerin' Up!) My name is John CENA. Fixed error message when binding to same popo stone Fixed out of range crash Updated Budokai Time Format Added more informative formatting for Dragonball Hunt times. Implemented game stats window using the previously called "party search" button Press , (comma) to open game statistics menu. Login screen is now cycles through several locations. Tons of skills updated Added more total skills(Skill max before was 60 now is 120) Removed time limit from skills reset (Can now reset as long as you have the zeni) Updated the 15 minute timer text Changed boss event text Server timed broadcasts updated Client secret tweaks This is the first in a long line up of skill updates for higher level buffs/skills Some skills maybe highered or lowered during this process Mighty Majin Extreme Spirit Up Incrases Soul by 18 Extreme Critical Defense Increases Physical Critical Hit Rate by 16 Extreme Critical Attack Increases Energy Critical Hit Rate by 18 CHEF Extreme Scent Marking Increases Hit Rate by 297 Increase Dexterity by 30 Extreme Fountain of Smell Increases Constitution by 30 % Exreme Defense Breath Increases Physical Defense by 699 Increases Constitution by 41 Extreme Gourmet Mastery Increases Constitution by 41 Increases Energy by 70 ULTIMATE Extreme Strength Up Increases Constitution by 34 Extreme Defense Up Increases Defense Rate by 408 Extreme Miraculous Cheering Increases Energy by 37 Increases Constitution by 39 Extreme Miraculous Body Increases Max Lp by 1382 PLASMA Extreme Plasma Mastery Increase Focus by 37 Increase Hit Rate by 501 Extreme Harmonious Drumbeat Increases Dexterity by 48 Reduces Skill cooldown time by 15 Extreme Burning Rage Increases Energy Attack by 59 Increases Burn defense by 411 KARMA Extreme Karama Mastery Increases Max EP by 2701 Increases Energy Defense by 1366 Extreme Jokin Matter Increases Statuts resistance by 246 (only change betwen level 5 and 6 ) Extreme Agility Rage Increases Dexterity by 39 MARTIAL ARTIST Extreme Fortitude Increases Soul by 21 Increases Energy Critical Damage by 18 % FIGHTER Extreme Swiftness Increases Dodge Rate by 378 Increases Dexterity by 35 Extreme Fighting Mastery Increases Strength by 76 Increases Dexterity by 67 Extreme Evade Up Increases Dodge Rate by 489 Extreme Blitz Fist Increases attack speed by 15 % Upgraded from self target to aoe target at this level Swordsman Extreme Swordsman Mastery Increases Strength by 81 Increase Focus by 70 Extreme Increase Hit Rate Increases Hit Rate by 475 Extreme Increase Critical Hit Rate Increase Physical Critical Hit Rate by 21 Incrases Energy Critical Hit Rate by 21 Extreme Penetrate Increases Dexterity by 39 Increases Physical Critical Damage by 8 % Extreme Glaring Slash Physical/Energy Attack decreases by 16 % Physical/Energy Defense decreases by 16 % CRANE Extrme Focus Increases Focus by 246 Extreme Secrete Crances Success Increases Success Rate by 310 Extreme Crane Discharge Increases Energy by 39 Increases Constitution by 39 Extreme Increase Agility Increases Dexterity by 30 Extreme Resist it Increases status resistance rate by 250 Extreme Put out the Flames 3111 LP recovered RP increases by 200 TURTLE Extreme Prehistoric Turtle Mastery Increases Soul by 56 Increases Energy Critical Hit Rate by 17 Extreme Focus Increases Focus by 24 Extreme Clear Mirror Index Increases Energy Critical Damage by 20 % Increases Hit Rate by 560 WARRIOR Extreme Draconic Protection Increases Physical Defense by 722 Increases max LP by 2011 Extreme Draconic Righteousness Increases Energy Defense by 402 Increases Energy Attack by 21 % Extreme Draconic Spirit Increases Constitution by 24 Increases Energy by 24 DARK WARRIOR Extreme Talon Defense Physical/Energy Defense increases by 766 Extreme FOC Boost Increases Focus by 42 Increases Max EP by 41 % Extreme Rising Spirit Increases Constitution by 30 Extreme Powerful Roar Higher Agro send Ranged increase SHADOW KNIGHT Extreme Rising Spirit Increases Constitution by 30 Extreme Deception Energy Attack Decreases by 34 % DENDE PRIEST Extreme Kami's Aurora 157 EP recovered every 2 seconds Extreme Increase Resistance Increases Reistance Rate by 492 Extreme Increase Energy Increases Energy by 57 POKO Extreme Combatant Mastery Increases Max LP by 3991 Increases Soul by 70 Extreme Kami's Determination Increase Physical Attack by 72 Increases Energy Critical Hit Rate by 18 CHEF Curing Scent lvl 1 Now Gives 1 RP Ultimate Curing Scent Now Gives 2 RP FIGHTER Ultimate High Speed Needle Reduced to 550 %
  23. 6 points
    Slap that like button and click that bell. Fixed bug with several skills having instant cast. Fixed bug with skills not requiring previous levels to learn them. Fixed bug with poko pets. Fixed bug with some skills locking out for no reason. Fixed location already registered bug. Added notification ticker for Upgrades, Budokai, CCBD and Item Breaks. < -- New Feature Notification Ticker displays for winners of Budokai. < -- New Feature Notification Ticker displays for Item Breaks >= +10 < -- New Feature Notification Ticker displays for Item Upgrades >= +10 < -- New Feature Notification Ticker displays for CCBD 150 < -- New Feature Custom Sound Per Notification Ticker Type < -- New Feature Shadow Knights Redux Due to the skill bugs from yesterday's patch, we took the time to go over some of the changes made. Curse max LP Cost reduced 548 >> 420 state dmg 330% >> 220% Bold Strike Bleeding damage now scaling 100/132/169/210 % >> 100/139/170/210 % Slash Physical DMG 299% >> 290% Cleave Physical Damage 766 >> 876
  24. 5 points
    Hotfix, but not really. Aggro Bar is coming work has started, you'll see it under your character portrait. All Staff members will be now denoted by their rank when they speak in all text channel. @who will show who is staff Mail messages have been increased mail 512 characters, up from 128 characters. Mai Dogi for Majin and Human Female Buuhan Dogi Gohan's Piccolo Dogi Ripped Trunks Shirt Dogi Turles Dogi Time Patrol Goku Removed Props from being able to be acquired New Cash Shop Rotation EoZ Goku Future Gohan's Outfit Trunks [Broly] EoZ Vegeta SSJ4 Gogeta's Outfit [RGB] This matches your hair color. GT Goku's Outfit Kefla's Outfit Trunk [Short Sleeve] King Vegeta's Outfit GT Vegeta's Outfit SSJ4 Gogeta's Wig [RGB] This matches your hair color Multiverse Bardock's Outfit Polar Bear Outfit SSJ4 Gogeta's Outfit Polar Bear Head Fat Buu Dogi SSJ4 Gogeta's Tail [RGB] This matches your hair color. SSJ4 Gogeta's Tail CC Saiyan Tail Angel Wings [Dark Red] Legendary Super Saiyan Outfit [Undershirt] Santa Dogi Color Variants Black Blue Purple Green Yellow Tutorial is back This is big! New command coming, not complete, but will be appearing shortly. @GetNextEvent This will show you all the remaining times until next event. AirPoint globe will now appear when using flight scrolls, and will disappear when they run out. Add Skill name to Battle Messages Add Beginning Stages of more Mascot logic pet stuff New Shadow Shader Universe Points are manually allocated currently. You can't save login info on multiple launchers Some TMQ Effects don't show/play Fixed some language strings being missing from the different languages causing crashes. Revert some changes with range based stuff. To fix TLQs/TMQs/CCBD/Etc anything that used an area trigger. Increase follow/chase range for mobs since they are working in 3d space now FUUUTUREEE Fixed the shortcut spam from the launcher, will now only make one on first run If it fails to create one, it will ask you again next time, or unless you click no Can now load multiple launchers or just the launcher more than once each system restart. Fixed European number formatting crashing the settings in the launcher. Can now start the launcher from client.exe aswell as the launcher again. Modify Santa drop rates Nerfed Santa those cookies man New Quest window color to match new quest icons Added missing Dogi icons Fixed some language mistakes in the Launcher Reduced the required amount of DLLs for the Launcher Error message should be more clear, concise and unambiguous for the Launcher logging
  25. 5 points
    World Martial Arts Tournament! ( Stop the crashes pl0x. Universe Points are manually allocated currently. Fixed Crash when client is unable to detect your mac address. Fix some disconnects. Fix more transmog related crashes. Fix Auctionhouse Crash Fixed Crash on loading. Fixed a random crash with buffs. FIX COMMON BUDOKAI TELEPORT CRASHES Fixed too many quests being displayed on the quest indicator gui. Fix Unable to Get Mac Address. Fix Cancel Transformation bug Server side performance enhancements White stone Break now only drops 0-3 levels. (So yes there is a chance you will not lose a level with whitestones) LAUNCHER SETTINGS NOW FULLY WORK! HOTFIX: Fixed quest indicator closing on every step of the quest. (
  26. 5 points
    Quality of What? That's right Quality of LIFE! Universe Points are manually allocated currently. Fixed a Missing Animation crash in CCBD Fixed a null entity crash Fixed a crash with invalid item tables. Fixed Special Equipment Boxes giving max selected stat. Fixed several typos on some menus. Moved Freecam from Caps Lock to Scroll Lock Moved Hide GUI from NumLock to Pause Added Filtered Pickup to Caps Lock button Filtered Pickup will pickup only Zeni, Dragonballs, and Stones. Updated Netstore link to take you to the webstore.
  27. 5 points
    (HOTTIE FIX) Mistakes were made. Fixed effects on vehicles Fixed crashes with some missing animations Fixed section display in the Cash shop Fixed missing Water in Korin Town Fixed Missing models in Bacterian. Can now reset skills as long as you have the Z
  28. 5 points
    Update 2 Add Item Drop displays all items on the ground Add option for item drop display in the option menu Can now use @who or @online to see online players @help now works for non-gms as well.
  29. 5 points
    Take a deep breath and hit the like button. Fixed some crashes related to missing resources. Token shop fixed Fixed crash for updating guild info in budo and dojo. Implemented new bank system with more slots (32 slots instead of 16) and increased cost. Usernames can now be hidden in settings. Implemented new pvp area at Cell Ring Implemented new command @time to get server time. Server-side tweaks. Client tweaks.
  30. 5 points
    Fly Hotfix Token shop button now works, but currently buying items from token shop is disabled Be prepared for another patch in the next day or so that enables this. Fly should now be fixed officially Fix issue with Budokai not working Fixed stun and htb bugs. Fixed Fly not showing for others. You now accumulate token points Token Point timer is saved on login/logout/teleport Changed display for notices Decreased change-over time on flight acceleration
  31. 4 points
    An even Smaller Patch Hoi Poi Salon He has setup shop at Dende's Lookout He will able to style your Hair, Hair Color, and Mysteriously Skin Color and Face. He's only charging Zeni for his services starting at 50,000 Zeni, upto 50,000,000 at Level 60+ Levels 1 - 9 50,000 Zeni Levels 10-29 250,000 Levels 30-39 1,000,000 Levels 40-49 10,000,000 Levels 50-59 25,000,000 Levels 60+ 50,000,000 Added Color to drop icon based on Rank (Superior, Excellent, Rare, Legendary) Stone are Green with Sparkle VFX Added Twenty-Seven Backpacks that you can now equip Yes, we've just made every quest backpack a separate item You can now have the Turtle, Baby Goku, or Milk Bottle forever The "New" Backpacks, also have Dogi ball slots They have no equip restrictions/constrictions Added Bonus EXP icon in the bottom right You'll see this when the Bonus EXP is running Added Honey Bee Event icon in the bottom right You'll see this when the Honey Bee event is running You will receive all the normal announcements Added Preliminary Code for BOSS event icon It's been started, but not ready this patch The Great Saiyaman's Undersuit has arrived! Fresh from Outer-space, Legendary SSJ Outfit! With Undershirt, and without The original Majin Buu outfit has now been materialized Dragon Scramble This will only run on Channel 1 Event Added Event Icon (Bottom Right) Channel Icon For when Event is running Add Scramble Name Color Removed Scramble Debug Messages in Lobby Added Event Application GUI Added Scramble Event Channel Dojo War This isn't ready yet. Fixed Missing Dojo Info Added Dojo Logging Added Dojo Debug Messages Fixed Missing Dojo Application GUI South Fran Fran Desert Added South Fran Fran to the Main World Map Added South Fran Fran to the World Map Added South Fran Fran to the Teleporter Map Removed the Double Portal from Splish Splash Sewer South Added Ten Landmark Icons for the World Map Created but Placement needs work. Ranked Battle Updated RankBattle Added Night Time Budokai Arena West City again Added new Mini-map (Forgot to include last patch) Added new World Map (It looks considerably more populated and dense now) Add Collision to the top of the Monorail you can still enter from the bottom. but the glass is now collidable Character Select Fixed Giant Square Visible on the new Namek Character Select menu Removed Chocolay Tower from Day Time Namek Character Select Added Day and Night to the Character Select This is based off your local timezone 8:00PM - 6:00AM - Night 6:01AM - 7:59PM - Day Named all the currently Unnamed Outfits/Dogi Icons will come in a later patch Names are not final on a few Changed Default Ink Thickness Black character Outline is now thinner by default Universe Points are manually allocated currently. TMQ Launch and Land Animation doesn't play Some TMQ Effects don't show/play Plasma Majin Masterclass Item is still bugged Grand Chef Ball Transformation is still incorrect Glasses and Masks are still incorrect on some children/adults Fix Large Majority of Disconnects Fixed Crash on Mob Hunt Quests Fixed Training Point Reset Bug Fixed Some Bugs relating to Party Fixed Missing Material Error on Main World Budokai Teleport Bug Please Report any other issues Or If we missed any Fixed Party Leaving Bug Added Solution to "Account Already Connected" issue Will Boot Active Sessions, if you're stuck online Flight using Mouse and Keyboard Fixed still requires double tap W to accelerated flight for now Fixed the Portal not showing when Exiting Freeza's Spaceship in TMQ7 Fixed the new Hairstyles not being Transparent when the camera hits just right Fixed missing "Loading_Transform.swf" error Super Saiyan 2 Icon appearing Blue Instead of Yellow for some reason Fixed the Alpha Transparency on a lot of Dogi/Outfits Started fixing the glasses for several race/genders Majin Male Child Majin Male Adult Majin Female Adult Namek Warrior Human Female Adult Human Male Adult Dungeons RP1 World Map Alpha Transparency has been fixed Map 1 and 2 RP2 World Map Alpha Transparency has been fixed RP3 - World Map Alpha Transparency has been fixed Water Fixes Missing Water was added to Lumpy Lake in Porunga Rocks South Missing Water was added to the 3 pools at Dino Valley in Porunga Rocks North Missing Water was added to the 5 pools at Makan Lake in Porunga Rocks North Missing Water was added to the Pond at Namek Fountain in Porunga Rocks North Decreased Client Lag Removed Prop Log Spamming from Server "Packet isLocked" Error message is now more descriptive so we can find which packet is causing an issue for you Added Collision to the Floating Namek Altars in Snail Village Corrected Spelling of Various Outfit/Dogi Added Black Recolor of Kaio Outfit Icon for the Black Recolor Kaio Outfit Added Super Saiyan 2 (Icon & Name) It's still not available to unlock however. The Green Room is now Greener Added Several Surface Lights Kraken(BiD4 - Machine Octopus) Accessories are now Bind on Equip (BoE) Means these are tradable now Can use a seal coin, to unbind these items to sell after equip now CellX (BiD2 - CellX) Accessories are now Bind on Equip (BoE) Means these are tradable now Can use a seal coin, to unbind these items to sell after equip now Fixed A large amount of incorrect text Lowered the Logo on the Start Screen to not clip as badly on lower resolutions Logging Add Missing Effect Logging Stop DBOLOG from being deleted once it reaches 10kb We'll be able to check and resolve issues easier! Added Exception Handler for Better Detail in our Logs Karin Forest Fixed the bus overlay it's properly aligned now! Lilly Pads in Karin Village now have Collision Lilly Flowers in Karin Village now have Collision
  32. 4 points
    Lol this patch basically shitted on every other dbo server out there not gonna lie.
  33. 4 points
  34. 4 points
    Great patch! No more ugly gloves ruining the best armor/dogis
  35. 4 points
    Thank you for caring about your community and presenting a quick solution to many problems. Excellent core team!
  36. 4 points
  37. 4 points
    To begin with the anti-virus threat. It is in fact not a trojan. Microsoft however is the only anti virus providers that detect it as a trojan. This link here is proof of that as gawku even ran a scan and posted the results https://www.virustotal.com/gui/file-analysis/ZTg3YmQwMzY3OGIyODcwZGRiZjBhOTY2OGQzOGRkZDE6MTU5NDY5MzEzMQ==/detection. The windows defender usually tends to delete client.exe or stop patches. So its best to allow both those files pass your anti-virus. There will be no wipe. There are no plans to make one. The only way a wipe could happen is if some bug is discovered and then abused. However that would most likely cause a small rollback as devs and a lot of players will notify of this incident instantly as its found out. A lot of old content remains and still a few more to be added and polished on. New content however is very huge and a lot of it will be added. A lot has been added so far as there is a whole new system known as TP training which can boost an individual characters stats by a certain amount and can be divided into many different stats for personal and unique builds for all classes. There is a 75 cap and new pvp arenas have been added, such as the cell ring and baba's palace arena. There has been new ranked arenas added. There is also another new system called transmogrification which is still being worked on but will be released in the near future and lots more to come. New transformations and hairstyles for each race is in the making. There have already been new hairstyles, eyes and skins added to namekians. Changes to classes skills making all classes very viable in PVE so no-one really gets left behind once they have the right gear for end game. There's still more features but I don't want to make this longer then it already is. Hope this helped
  38. 4 points
    (HOTTIE FIX) Wrecking harder than a 240sx so stop it! Fixed crashing from vehicles being around Fixed crashing randomly around Korin Fixed crashing randomly in groups of people. Fixed a lot of annoying crashes.
  39. 3 points
    Greetings Patrollers, We'll be running a promotion for new and existing players, this event will be running up until the 24th of January 2021. When does this start? It has already started, as of 1st of December 2020. What is the promotion and how do you participate? For any new players, simply, just create an account and start playing. Specifically the criteria is you are required to reach Level 30, and have unlocked your masterclass. not including flight quests. This particular part of the Promotion will last until the 4th of January 2021 Distribution of rewards will happen on the 5th of January 2021 What are the rewards for this part of the promotion? *This is for all accounts created, on or after the 1st of December 2020 *Rewards will be delivered to your eligible accounts cash shop storage For our existing players as well as new players if they meet the criteria, which is also just simply play. Specifically the criteria is you are required to reach Level 75, and have unlocked your masterclass. this also does not require flight quests. This is the final part of the promotion and will last until the 24th of January 2021 Distribution of rewards will happen on the 25th of January 2021 What are the rewards for this part of the promotion? *This is for all players that reach level 75, before or after the 21st of December 2020 *Rewards will be delivered to your eligible accounts cash shop storage
  40. 3 points
    32 bit launcher added to inital post guys
  41. 3 points
    THE DESTROYER CHALLENGE: Full Rules and Information! Para inscribirse al Destroyer Challenge, contacta a Jicala en el discord o en el foro. Una vez registrado, desafiar una de las tablas de clasificación es fácil: ¡Hazle saber a Jicala cuando tu equipo estará listo! Los fines de semana serán los más fáciles, ¡pero solo pregunte! Para los desafíos de JcJ, habrá horarios abiertos los fines de semana en los que se podrán emitir y aceptar los desafíos. Si quieres registrarte en español, contacta a Sorot To sign up for the Destroyer Challenge, contact Jicala on the Discord or Forum. Once registered, challenging one of the leaderboards is easy: Let Jicala know when your team will be ready! Weekends will be the easiest, but just ask! For PVP Challenges, there will be open hours on the weekends when challenges can be issued and accepted. The Destroyer Special - Easy One team of FIVE fighters, in any configuration and at any level, will attempt to defeat a Punching Machine as quickly as possible. Autopots and Speed Strategies are allowed to be used. Guilds will be ranked based on their team's Damage Per Second, calculated as the machine's total health divided by the number of seconds taken to defeat it. In the case of close calls, runs will be re-timed by video. Legends Challenge - Medium Two manifestations of the Legendary Super Saiyan from history, Broly, will be created and a team of five warriors will race to defeat them both as quickly as possible. Runs will be timed from the moment either of the Broly aggros until the moment the last one is killed. Autopots and Speed Strategies are allowed. Great White Ape - Hard A spirit-manifestation of a mysterious Great White Oozaru from another time and place will be created, and a team of five warriors will attempt to defeat it as quickly as possible. Speed Strategies and Autopots are allowed. West City Team Championship - Team PVP Two teams of five warriors will compete in a best two-out-of-three set of duels in standard matches, and best three-out-of-five in Championship matches, to determine the best PVP Team in the whole Dragon World! Autopots are ILLEGAL, but Speed Strategies are permitted. Winners will receive 3 points in rankings, and losers will receive 1 point in rankings. Universe Revelations Championship - Solo PVP Each individual will compete in a best two-out-of-three set of duels in standard matches, and best three-out-of-five in Championship matches, to determine the best fighter in the Dragon World! Autopots are ILLEGAL, but Speed Strategies are permitted. Winners will receive 3 points in rankings, and losers will receive 1 point in rankings. Challenge Leaderboards: Destroyer Special Guild Score 1. GranguerrerosZ 122,675 2. Sakimiro 96,623 3. 4. 5. 6. 7. 8. 9. 10. Legends Challenge Guild Time 1. GranguerrerosZ 02:51.31 2. Sakimiro 02:52.43 3. 4. 5. 6. 7. 8. 9. 10. Great White Ape Guild Time 1. GranguerrerosZ 01:10.48 2. Sakimiro 02:20.08 3. 4. 5. 6. 7. 8. 9. 10. West City Team Championship Guild Rank 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. Universe Revelations Championship
  42. 3 points
  43. 3 points

    Places: 10

    Applicants: 15

    The Dragon Ball Online: Universe Revelations staff is looking for Game Balance and Mechanics Members to join our team! Help a growing community of dedicated fans update and improve DBO with new content and improvements to old content! Game Balance and Mechanics Staff will work closely with the Core Team, World Designers, Quest Designers and the community to improve the balance of old content, and work new content into that balance while helping to provide a fair, fun experience for everyone! At least 18 years old Have significant experience with Dragon Ball Online and its classes, skills, items and content. Have experience with PVE and PVP content and the unique needs of each. Bonus: Experience creating or working with various RPG systems including Tabletop games or other MMORPGs. The ability to work well within an existing workflow and team. Being available to communicate and cooperate on Discord. Keen sense of humor! When applying, please include the following information for consideration by the staff: About You! (Name, age, occupation, hobby?) What's your typical availability? (Weekends, weekdays after 5PM, etc.) Your geographic location Some information about your experience with Dragon Ball Online (such as retail or other emulators you've played, classes you're familiar with, etc.) We greatly appreciate taking the time to apply, and your willingness to volunteer your time to help DBOUR grow and expand! Your application, once submitted, will be studied by the staff and, if you're selected, you will be contacted by an Administrator! -The DBOUR Team
  44. 3 points
  45. 3 points
  46. 3 points
    Fixed in 1 day what these other trash servers couldn't fix in 6 months.
  47. 3 points
    STR: Increases Physical Damage DEX: Physical damage/critical hit chance/dodge CON: LP and LP regen ENG: EP and EP regen FOC: Hit rate and energy crit SOL: Energy damage Strength just increases physical attack a lot more than dex. I'm not sure about the exact rates on DBOUR as they can be changed from the original DBO. There are some hidden passives such as defense rate, block rate, status resistance, status succes and guard (passive): Defense rate: Defence rate reduces the damage taken from auto attacks by 50%. The higher the defence rate, the higher the chance of reducing damage (no guard needed). Block rate: Block rate only applies when using the passive skill guard. The higher your block rate is, the higher the chance is of blocking incomming attacks (reducing the damage to 0) and blocking knockdowns. Satus resistance: Status resistance ignores the effects of debuffs. The higher your status resistance is, the higher the chance is of resisting debuffs. Status success: Status success makes the chance of landing a debuff on your opponent higher. The higher your status success, the higher the chance that a debuff will apply succesfully onto your opponent. Guard (passive): Guard allows you to guard yourself from incomming attacks and knockdown. The more skill points put into the passive, the higher the chance is that skills, autoattacks and knockdown will be blocked. Attack/defence properties: Attack properties will deter your damage done to your opponent and defence properties will deter your damage taken from your opponent. The properties of attack is determined by the property on your gloves and defence is determined by the property on your jacket.
  48. 3 points
    You will be required to set the compatibility options for the client and launcher to be Window XP SP3, as windows 7 is no longer officially supported.
  49. 3 points
  50. 3 points
    Hello everyone ! As summer is slowly getting on and travelling is gonna be quite difficult to do, one must get busy doing something else ! Here I am. [Introduction] I am a 19 years old engineering student living in Europe. For those interested (if you are not, we'll have to talk), my hobbies consist of playing piano, eating (who doesn't), sleeping (because it's important) and many other things amongst anything related to computers (including gaming lol). I've first been in contact with a computer at the age of 3 when my parents bought their first computer. From that time on, I've never left my computer even though it has evolved. During my childhood, as school is quite easy (at least for me), I had to get busy for most of the time playing games. Even though my very first game was "Adibou" (google it if you wanna know what I was going through at the age of 3-5), I really got into RPG games very early on (Zelda, Final Fantasy, etc), and MMORPG (name one I haven't played...), and if I had to name one that really stick into my heart, it would be the Xenoblade Chronicles franchise. Since its release, I've been in love with this game and it's definitely my favourite ! [Experience] My early "début" as a developper have been quite challenging. I've never written any program or anything and at the age of 12, I decided to get into a project some people were creating : A minecraft server. I applied then as a web developer even though I didn't have any skills (and I mentioned it), they accepted me because I promised them I'd learn fast and help them develop their website. Little did I know that I'd get really involved into that project and I'll end up having one of the best experiences of my life getting along with that project. As the server was slowly going at the beginning as we had to launch it several times to get it where we wanted it to be (we were all learning how to handle a project that big because we were not planning on releasing a small community server but one in order to rise above the other ones. Small break here, in 2016 I decided to try something new and see how much I've evolved. I applied as a web developer for a youth club near my town and they hired me. I thus had to deal with my very first professional website. Long story short, it ended up not being the only professional website I made, thus I ended up making over a dozen other websites (I'll share my portfolio in private if you want but I'd like to keep it private here since it's related to my real life identity). Meanwhile, I wasn't finished with that minecraft server. Long story short too, as our server wasn't going further as we'd hoped (at that time I also got into java development to expand my skills range), our CM got in touch with a youtuber (1.5M) that wanted to create his own server (as it was a trend at that time). We then agreed to launch instead our own server (we merged with another server that also crashed) and have him and another youtuber as the main "sponsors". After a whole summer of development, we were ready to launch this new server. I was then of the 10ish admins of the server and was also the lead of web dev. We had a team of over 100 members (I am not even kidding) as moderators, helpers, builders, etc. Over 3000 players joined the server on the launch which caused some crash issues (we were not expecting so many people) and then got more stable at around 100-200 players for a few weeks (as we were migrating our whole servers), before going back to a daily amount of players between 1000 and 2000. I left this amazing project in 2017 because I had some IRL problems that required most of my time and focus. Regarding other skills, I always had the dream of making my own MMORPG. I started with the creation of some basic games to learn other programming architectures as C++, C, C# for example, and developed them only for the purpose of learning how it concretly works. Nowadays, I've started a real project on developing my own MMORPG a few months ago and releasing a closed pre-alpha in July. I'm developing the entire architecture, the client, the server, and as I'm able to learn fast, I come up with solid ideas fast enough to develop a solid base for the game. I'm also slowly looking for new members that are also quick learners and motivated to join this big project which helps me develop my leadership skills. [Motivations] When you ask me about motivations, my answer is that motivation is not enough. Why ? Because having motivation is a great step to get involved into something and I am of course motivated to join this project because it will help me learn a lot of things which will be of necessary use later on, but also because I really like this game and I've been looking at this server progress for the past year before actually getting into the server. I really wanna get involved into the server in order to help it get bigger and develop new features. Nevertheless, as I was saying earlier, motivation is not enough for such a project. You can't just ask me about my motivations because no matter how great they are, if one has no discipline, they will never get to actually do anything. This is actually one of the best lessons I've learned while developing my own game. Even though making my dream come true and developing my game is one of the biggest motivations I've ever had, that motivation is not enough to make me get onto the code and make the project go further because motivation fluctuates and is only temporary. Nevertheless, what is really important is DISCIPLINE. I've disciplined myself into working on the project even when I seem to be like "I'm not as motivated as yesterday, I'll do it when I'll be motivated" which helps me make sure that the project is going further each day as long as I don't have something else that's prior to that (such as health for example). This is the real thing I'm talking about. Discipline is the motivation I have that gets me to make anything I step into get further and thus what will guarantee you that this project is going to get further if you decide to accept me. [Availability] I'm available most of the time unless I plan something in advance. Instead of planning to free 5 hours everyday for DBOR, I instead think like this : whatever time I free for DBOR is sliced into two parts. The first one is dedicated to actually playing on the server which may vary from 1 hour to a dozen hours straight. The second one is dedicated to actually working on the server, which only depends on the tasks I have to do. Thus, it may vary from time to time (in case of no tasks for example), but I always make sure to get whatever task I have to be done in time. And in general, I'm always available on discord unless I'm sleeping [Misc skills] - I speak 4 languages fluently (Native or C2+) : English, French, Romanian and Italian - I have a B2ish language skill in Dutch and Spanish (C2 at the end of the year for spanish) - B1 in Japanese - I learn things really quickly (and not only learn but also master things I learn with passion) - Social skills (I'm not only a cave developer, I talk to people from time to time... at least to the cashier lol) - Engineering student (I'm getting into third year this year) which kind of helps sometimes in the thinking process haha Nevertheless, I don't have any humor because I had to choose between humor and great memory. But oddly I can't remember which one I chose. Thanks for reading me ! Have a nice day !